I.G.I.-2: Covert Strike is a computer game developed by Innerloop Studios and released by Codemasters in 2003. The game is a stealth-based first person shooter. It is the sequel to Innerloop's Project I.G.I.: I'm Going In. The original, published by Eidos Interactive, offered only single-player play. Chris Ryan, a former Special Air Service operative best known for being the lone successful escapee of Bravo Two Zero, served as a consultant to the game. The box art is similar to the poster for GoldenEye.
The game's plot features a rogue Chinese General, "Wu Xing" as the primary antagonist. Xing orchestrates various events (such as armed robbery of advanced prototype technology from the Russian mafia) in order to get Electromagnetic pulse (EMP) weaponry on a space rocket that he has launch control over. At the end of the game, the protagonist David Jones is finally able to defeat him and stop the launch.
The game was banned in China, because it "intentionally blackened China and the Chinese army's image".[1] It received generally negative reviews by critics.[2][3]
Missions and Storyline
The game is divided into missions, and the story is presented in cut scenes, shown before and after every mission, with animated characters rendered in real-time and pre-recorded speech. This approach is similar to other games in this genre, which don't rely on video, instead providing a comparable quality of visual and dramatic appeal, reusing the same in-game 3D engine for cut scene rendering.
Missions have objectives that must all be completed before the mission ends.
Straight-forward tactics are not encouraged, with stealthy and covert movement giving the player a better rating, rank and chance of survival, with the highest attainable ranking entitled David Jones.
Multiple paths exist for every mission, with the most obvious and daunting being a noisy gun-fight, because in every mission Jones is outnumbered anywhere from 20-1 up to 50-1. Every mission presents an opportunity for large groups of enemies to be bypassed or sneaked past, undiscovered. Certain missions even require entire operations to be carried out undetected, i.e. without giving enemies a chance to sound the alarm, as the name Covert Strike suggests.
At the start of a new game, a difficulty level can be chosen, changing the number of bullets Jones takes before dying, the intelligence of the enemy and group AI, and the number of save-games available.
Covert Operation
The player can use the available Map computer to recon the mission area, remotely viewing a real-time satellite image of the terrain with structures and outdoor enemies clearly visible, which is also necessary to plan strike routes, after monitoring enemy patrol routes and other strategic information. Using the binoculars and thermal goggles, nearby enemies can be located, sometimes even through walls.
Plot
The game's protagonist, David Jones,[7] an agent working for the Institute for Geotactical Intelligence and former British SAS operator,[8], was sent to the Carpathian mountains in Ukraine to recover a set of EMP chips stolen by a group of Russian mafia from a high-tech US facility.[9] After HALO jumping and infiltrating the weather station in the mountains and retrieving one of the EMP chips, his mission director (Phillip White) commands him to go to retrieve the remaining EMP chips so that the IGI researchers can launch a full scale research on the chips to determine their real usage against the thieves.then he goes tobridge and destroys it.Then in production facility he gets half of emp chips.Thenafter he is betrayed by His PILOT ROBORT QUEST AND MISSION DIRECTION PHLLIP WHITE as they takes EMP obtained by Jones, after a series of events, he eventually finds himself at the borders of Romania, where he is then forced to evade the incoming border patrols.
Meanwhile, his former pilot and mission director had escaped. The IGI was not able to detect their whereabouts after the incident, but spent enough efforts to get an important detail that Phillip White had made several weapons and military deals with Jach Priboi in Libya. Under Anya, his new mission director, he sets off to Libya and searches for the middle-aged Priboi, who had been locked up by the Libyan Intelligence as he was supplying weapons to the rebel forces.
After rescuing Priboi and escaping out of the Libyan prison, Priboi states that all the information which David needs are in a safe in his villa, which was at that time being used as a command center by the Libyan general, Major Zaleb Said. David decides to go to the villa to get the information. Surprisingly, after expunging much effort and going through many of gunfights, Priboi discovers that Major Said had programmed destination and to detonate somewhere safe. Finally, he prevents a major disaster from occurring, and the world is once again safe and sound.
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